Monday, April 24, 2006


Neverwinter Nights After Action Report

Last night, we continued Legacy of Oslan. Some observations:

1) Every square inch of this world is covered in approximately 300 feet of fire beetles.
2) It is generally a VERY bad idea to go stumbling around in the woods after dark. Stopping for the night? Posting guards? Yeah. We figured that out about fourteen deaths later.
3) The DM rigged us a portable resurrection device because a bug in the game was preventing us from raising the dead. We only discovered this only AFTER lugging dead bodies all the way back to the "community center." I'm not sure why it's a "community center" and not a temple, since it has a priest. Maybe it's like Catholic Charities.
4) This game seems to have only two spawn settings--constant and none. We were either literally having fire beetles constantly and endlessly appear right up our asses, or we were spending endless hours running hither and yon, finding nothing, and bitching at each other.
5) And speaking of endless hours, the magical maze is a good idea. Especially if it's cool-looking, and this one was. But the thing was frickin' ginormous and there were, maybe, a dozen monsters total in the entire thing. Needless to say, it got boring after awhile.
6) At third level, trolls are seriously mean mother-fuckers. I nearly soiled me armor when three of the giant bastards came lumbering down the mine shaft after me.
7) My pet peeve about NWN? DM's who put realistic lighting in all their caverns. I only have so many damn Light spells per day and you can't fight and hold a torch at the same time. Sure, pitch darkness is more "realistic" but c'mon! How "realistic" is it that caverns are packed to the walls with hundreds of vicious, giant, hungry predators and NO prey? Give us the damn glowing lichen or whatever plot device we need to justify being able to see underground.
8) A bug in the game kept randomly taking people's armor or primary weapons. Nothing like a bunch of guys running around half-naked to maintain that underlying tone of homo-eroticism role-playing games are famous for. Not that there's anything wrong with that.
9) By the time you get to be my age, doing ANYTHING for nine straight hours is probably not a good idea.


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