Monday, March 27, 2006


Neverwinter Knights

This weekend, after a LONG intermission, part of our old group was able to start a new Neverwinter Nights campaign, with one member (thanks to the miracle of the internets) logging on from Kosovo where his National Guard unit is currently deployed. We're currently running Oslan Legacy, a wilderness module. I had a bit of a hard time adjusting to NWN controls, which now seem kind of clunky in comparison to WoW or CoH.

A few things I learned the hard way:

1) when in danger or in doubt, do NOT run in circles, scream and shout;
2) badgers, contrary to appearances, are actually mean mother-fuckers;
3) While a loin cloth (or more accurately a breech-clout) may LOOK cool, it has little practical value in combat;
4) Wolves do not care that your culture honors their spirits;
5) Pixies, contrary to appearances, are actually mean mother-fuckers;
6) Always use the buddy system. In particular, do not strand your buddy in the wilderness surrounded by a horde of ravening badgers while he is levelling-up;
7) Remember your Boy Scout training: if you find yourself dead in the forest, stay where you are and wait for help;
8) Contrary to negative representations in the Mainstream Media, most medieval villages are actually quite advanced and progressive and have "community centers."
9) When attempting to have fallen colleagues Raised from the Dead, as always, caveat emptor. Shop around and get figures from several clerics and ask for references before deciding on the priest (or priestess) that is right for you;
10) Print out these handy tips and tape them to your Bag of Holding to increase your enjoyment of wilderness adventures.


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